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X-Wing Trilogy : ウィキペディア英語版
Star Wars: X-Wing (series)

''Star Wars: X-Wing'' is a series of space combat simulation video games and an expansion of the ''Star Wars'' franchise that attempts to simulate the fictional experience of starfighter combat, while remaining faithful to the movies. The player took the role of a pilot of the Rebel Alliance, and, in later games, the Galactic Empire. To complete the games, players must complete missions such as simple dogfights with opposition starfighters, reconnaissance and inspection tasks, escort duty for freighters or capital ships, or attacks on larger opposition ships. In addition to dogfighting designed to resemble the free-wheeling duels of World War I, the games also offered the challenge of managing power resources and wingmen, and using weapons effectively.
LucasArts later released the ''Star Wars: Rogue Squadron'' series which are arcade-style action video games, whereas the ''X-Wing'' series follows more realistic mechanics.
== Games ==
The first game in the series, ''Star Wars: X-Wing'', and the last, ''X-Wing Alliance'', feature as their concluding missions recreations of the attacks on the first and second Death Star, respectively. In 1994, ''X-Wing'' won the Origins Award for ''Best Fantasy or Science Fiction Computer Game of 1993''.
Most of the games feature voiced (this was quite unusual in the days of the first two games, ''X-Wing'' and ''TIE Fighter'') and hand-drawn (along with occasional rendered) cutscenes at crucial points in the storyline. They also feature music from the original trilogy (''Star Wars'', ''The Empire Strikes Back'', and ''Return of the Jedi'') that responds to the player's actions thanks to the iMUSE system.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Star Wars: X-Wing (series)」の詳細全文を読む



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